The first two images below are the front and back covers of a commemorative music CD that I produced. Many of the visual assets were created from scratch, while others were adapted from recognizable pieces of popular media. The third image is a working title screen for a game project currently in development in collaboration with Ann Arbor’s SPARK program. With the exception of the font, all assets featured in the image were created entirely by me.
While studying at Eastern Michigan University, I contributed eight promotional art pieces for EMU Judo, the university’s collegiate judo program. These works were featured across official posters, T-shirts, and digital marketing materials used to promote the organization. The images below showcase a few of my more recent designs.
As an artist, jumping between Photoshop and Substance painter is a large part of my workflow. I have made hundreds of decal images in Photoshop over the years, which go on to be used either in Substance proper, or later in the pipeline as in-engine props for set-dressing purposes. Below are a handful of them.
Below is a collection of some of my photographic work. I enjoy using photoscanners, film, panorama, and collage to make surreal imagery. Occasionally, a camera is used in the creation of textures or other graphics for a project.